Heroes' Hangout
Sorcery · CMC 1 · R
Choose one —
• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
• Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn.
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Played In
| Archetype | Zone | Inclusion | Avg |
|---|---|---|---|
| Ruby Storm | main | 13.3% | 3.50 |